SchreckNet

History From what I’ve heard SchreckNet was started by a Nosferatu named Gerard Rafin, aka Uncle Smelly. The network itself is named after Max Schreck the German actor who portrayed Count Orlok, in the 1922 film Nosferatu. SchreckNet is basically an information warehouse that is accessible through the Internet. Like most things to do with the Nosferatu clan, Schrecknet is not limited by sect and is freely used by the Nosferatu of the Camarilla, Sabbat, anarch, independent, et cetera.

Objectives The purpose of SchreckNet is to hold any information that the Nosferatu wish to share; the information can vary from small details of a single person to the master plans of the Camarilla and Sabbat (and let’s not forget our healthy dose of conspiracy theories). Hosted information may also be used for clan organization. Events, objectives, and potential projects also grace the communication network in ways that enable the clan to be efficient and effective in meeting its evolving needs.

The etiquette system SchreckNet also extends to chats and forums that the Nosferatu lurk on. These communications are conducted under a code of etiquette, allowing Nosferatu to spot infiltrators who do not know the code. If such a person is found the Nosferatu simply disperse and reconvene elsewhere.

There are two versions of how SchreckNet works mentioned in cannon: first, a large network of information sub-servers, with servers with varying level of access and some so protected that they are unknown to a good percent of the clan. In the second version, Schrecknet is literally a layer beneath the known Internet, and the information is hidden within everything from encoded web pages to chats to encrypted email. Some independent sources outside of White Wolf expand on these previously mentioned types, but White Wolf itself keeps much of it inner working vague to allow the Game Masters more freedom.

New York by Night page 24 Nosferatu clan book page 64